This feature should bravely become default in the genre

And it still took over 20 hours!

Twitter user@dol_goemon, a Dengeki Online staffer, hasBravely Default: For The Sequel, which released in Japan, Europe, and Australia last week — it’s releasing inNorth Americanext year. He also finished the game with the newly implemented random encounter slider dialed all the way down to -100%. That is, no random encounters.

He also completed the game (on Easy) without having to engage in themicrotransactionsthat were thrown in to “have as many people possible beat the game.”

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The Encounter None skill was my favorite part ofFinal Fantasy VIII‘s weird, cool gameplay system, so I’m glad to see similar workarounds implemented in more RPGs. Barring a fabulous combat system, grind gets old, and I don’t necessarily have the 60-70 hours to drop into a JRPG not namedPersona.

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