Plus a new trailer in French!
Lead multiplayer designer Thomas Andersson took to theBattlefield 4blog anddetailed what one of his main goalswere when creating the game’s multiplayer mode.
“We want to build upon what makes Battlefield 3 great, and one of the areas where Battlefield shines is team play,” Thomas said. “The way we’re going about it in Battlefield 4 is to highly encourage team play – but never force it. We want to promote team play by creating great gameplay mechanics such as Field Upgrades, Commander Mode, and a new range of gadgets specifically designed to expand co-operation in the field. We have drastically expanded on the tools and benefits of efficient team play, and as a result we feel Battlefield 4’s multiplayer experience is the deepest, most rewarding, and fun experience in the series.”

Thomas then details Field Upgrades, which are chained boosts that can affect a number of gameplay mechanics. Basically, it’s a way to give individual rewards for squad based team work.








