By now, it feels like a lot of us are fit to burst on all thingsPalworld. However, as Pocketpair sends out another patch to fix a variety of bugs, the game continues to experience more popularity than…well, a very very popular thing.
Version 0.1.4.0 has been rolling out onSteam, with a lot of fixes being implemented. For starters, there’s been an issue where players have been receiving damage twice. This has now been patched out. Also, players will “no longer pass through walls when dismounting.” That was a thing, it seems.

[Patch Notice]・Steam patch v0.1.4.0・Xbox patch v0.1.1.3Steam version v0.1.4.0 has been released.(Xbox version v0.1.1.3 will be released as soon as it is ready)Patch Notes:===▼Major Fixes・Fixed an issue where the game would crash under certain conditions…
Going forward, expect a lot morePalworldupdates. The developer says it’s going to continue development, “placing top priority on fixing major problems and issues.” Given the current state of the game, fans would probably expect nothing less than bug fixes. Oh, also the update for the Xbox version is expected soon.

Not enough people in Ecuador to play
Along with the recent patch, Pocketpair also gave the good word onTwitter/Xthat the game has experienced more than 19 million players. That’s 12 million on PC and seven million on Xbox. That’s about as much as…a very very large thing (I’m not good at analogies today, it seems).
A few days ago,Palworldsmashed through the two million concurrent player mark, according toSteamDB. It’s become one of – if notthe–fastest-selling gamein recent memory. Two weeks. It came out just two weeks ago.

We’re still waiting to hear whatNintendo/The Pokémon Companywill turn up in its investigation. For now,Palworldcontinues to be as huge as…you know what…you can take it from here.






