We went hands-on with Crash Bandicoot 4, and it’s looking good so far
It looks and feels like Crash It’s good to seeCrash Bandicootback in the saddle again. After a long hiatus, the mechanics ofthe remaster trilogyproved thatCrashcould not only be relevant in the platformer space, but the boisterous sales also proved people wanted to see him succeed. Destructoid had a chance to try out a playable build forCrash 4: It’s About Time, and I have to say, as aCrashfan: things are looking up for the October-bound platformer....