And plenty of other facts

The Legend of Zelda: Ocarina of Timeis considered a timeless classic, but it originally began as a remake of one of the most dislikedZeldatitles (although my third favorite). Early on, Nintendo aimed to recreateZelda II: The Adventure of Linkin 3D with heavy emphasis on chanbara — cinematic samurai fighting. Although that never ended up happening, the sword play made its way intoOcarina of Time, and well, the rest is history.

ThisDid You Know Gaming?goes into depth about that and several other directionsZeldagames almost went. For instance,Link’s Awakening(thebest Zeldatitle) was supposed to be a handheld remake ofA Link to the Past. There were a lot of things Nintendo almost did withZeldadecades ago that could’ve altered the legacy of the franchise. I’d say it probably made some outstanding decisions along the way.

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