Why are all the MMOs I’d actually play stuck in Korea?

Show of hands if anyone remembers that aGhosts ‘n Goblins OnlineKorean MMO was unveiled back in 2010. I figured it would have be cancelled by now — I’m still bitter thatRockman Onlinewas silently shut down. But nope! Developer Seed9 just held a closed beta the other night, and Asian game aficionadoSteparuhas fresh video of his play session.

You wonder, how do you adapt a hard-as-balls platformer into an MMO while retaining that same level of difficulty? Apparently… you don’t. But that actually works for me. I could never get past the second level in anyGhosts ‘n Goblinsentry, so perhaps this game would be more my speed. That’s assuming it ever makes it out here, which I bet itwon’tbecause Capcom is kooky like that.

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From Steparu’s vids (the rest posted after the break), you’ve got your familiar MMO trappings — character creation, hot bar, big boss gang bangs — along with classicGnGtouches. I especially like the intro movie in which a Red Arremer tries to get fresh with the princess and the princess is all like, bitch, keep your hands to yourself! She ain’t takin’ no sh*t. I admire that.

Tower Staff mask in Destiny 2.

Destiny 2 VS Chill Inhibitor.

Hotbar in Final Fantasy XIV

For Honor Lord Shaxx and Saint-14 skins.

Destiny 2 Vault.

Destiny 2 Tonic ingredients shelf.

once human citrus county orange trees

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Fallout 76 new character leaving vault