Circle strafe or die

Last week’steasewas building up toBlackroom, a fast-paced, mod-friendly first-person shooter from id Software co-founders John Romero and Adrian Carmack. It’s seeking $700,000 onKickstarter, with additional funding support coming from unnamed partners if that goal is met.

The basic premise has to do with holographic simulations going bad and bleeding into the real world, which means “environments that players might not expect in an FPS,” according to Carmack, as well as the potential for “depraved and terrifying aberrations” to run amok.

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“It’s the type of shooter we’re known for, and the type of game we love to play ourselves,” says Romero. “It’s a skillful shooter, from movement to weapon and map mastery.” The pitch itself is a little light for my tastes, but I am happy to hear that he’s “creating every level.”

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.