Hey pig piggy pig pig pig

A Machine For Pigs, the follow-up to 2010’s indie horror breakthrough hitAmnesia: The Dark Descent, is nearly finished and planned for a summer release, according to an update on publisher Frictional Games’ blog.

Developer thechineseroom (Dear Esther) has finished development and now Frictional Games, which developed the original and passed the sequel on due to limited resources, is “testing, tweaking, optimizing, porting, translating and all those things that are part of the process of creating and releasing a game.” Yes,porting. Feel free to speculate on console releases.

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In addition to this announcement,the blog postaddressed the reasons for the delay, as the title was originally slated for an October 2012 release: “Originally we thought it would be a short, experimental game set in the universe ofAmnesia, but thechineseroom had a vision that was bigger than that. As their work progressed, the potential for a much greater project emerged. What we ended up with is no longer what we had first imagined, but a fully fledgedAmnesiagame. A different kind of Amnesia, but definitely not a short experiment.”

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.